﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;


namespace NAVE_Alice_demo.Cena08.Outros
{
    class Paralaxe
    {
        public Texture2D texture;
        public Vector2 posi;

        public Paralaxe(Texture2D texture, Vector2 posi)
        {
            this.texture = texture;
            this.posi = posi;
        }
    }
}
